Coming soon. Apply PBR (textures) based on attributes in the model. This means that you can for example specify rules that all external walls should have a wood material, and all internal floors should have parquet, etc. Novorender will then dynamically, based on attributes/metadata, make the model look much more realistic and increase understanding for the end user without requiring time from a 3D artist to add textures and more. See examples below of before and after.
Note: this is exactly the same IFC model with and without PBR that has been applied based on attributes in the model.
With PBR:
Without PBR:
With PBR:
Without PBR: