Viewer functionality

Movement and basic controls


Changing direction
Hold down the left mouse button and drag the mouse.

Moving the camera
The easiest way to move is to scroll, and you fly to the mouse courser
Some users prefer WASD+QE to fly.

Rotate around object
Hold right-click mouse button to rotate around an object (360 view)

Up, down, right and left
Hold scroll mouse button to move up, down, right and left

To select an object left click.

Phones and tablets

Changing direction
Hold one finger on the screen and drag the finger.

Moving the camera
Pinch in or out to move in the direction you wish to fly. The camera will fly towards where you are pinching on the screen.

Tap an object to select it.

Movement modifiers

The buttons are in the top left corner.

Speed control

The speed button has three modes “normal,” “fast,” and “slow.” Each mode alters the movement/ camera speed.

Step back

Step back button steps the user back to the previous camera view.


The home button takes the user back to the initial camera view.

Selection modifiers


Clears/unselects the current selected object(s).

Hide / unhide

Hides/disables the current selected objects(s).

When “Hide” is clicked, the button turns to “unhide.” Enabling you to unhide/enable the hidden objects.

Single / multi-select

When the button displays as “single”, Single selection mode is enabled, enabling you to select one object.

When “multi” is enabled, the user can select multiple items.

All objects / selection only

The “all object” button indicates if all objects should be shown or only selected items.

Share link

The “share link” creates a URL that can be shared or stored.
The URL contains all the information about the current view state. Like selected objects, camera position, clipping plane, etc.
Think of this as taking a screenshot, but the receiver can move around from your exact position and view state.

Scene and object hierarchy

The object hierarchy contains the original hierarchy from the input data.
Users can either dig down or select an object and see where the item lays in the hierarchy.

Fly and Select all

Clicking the plane will fly the user over to the current selected object.

“Select all” select everything in the current “subfolder” or “search.”


The metadata attributes are displayed in the bottom right. 

“Select all objects with MY ATTRIBUTE.”

Right-clicking an attribute triggers an advanced query search that selects all data with the same attribute and value.

Advanced search

Exact search with “=”
By entering = before the search string. Will return exact matches.
For example: “=column” will only return objects with an exact match.

Exact attribute search with “=”
By entering “property name = property value”. Will return exactly matched for items that contain this property with the exact value.
For example, “Span= 3556.650000000002” will return all object’s with this exact value

Selection showcase


Select, and click hide.

Select and find all objects with the same attribute

Select the item, and right-click the attribute.

Isolate the layer

Click “All objects”.


On the top right, click the measure tab.

Add point

Click add point and click where you wish to measure from. Then click where you want to measure too. The points can then be “tweaked” to the desired points

Measurement modifiers

Remove the last point

Remove all points

Stick to object
It constrains the measurement to the object. Ensuring the correct item is measured.

Smart move
In many ways, the same as “Stick to object,” but if you aggressively drag the point, it will snap to a new object.


Define clipping box

Click this button and where you want to place the clipping box.

Modifying the clipping box
Click on one of the sides in the box, and drag it.

Once you are happy click “show()” this will disable the modification option.

Click disable to turn off the clipping box